Big People Toys to Influence Public Policy & Behavior
Tuesday, September 22, 2009 at 5:31PM
Mike Karlesky in Play and Adults, Public Policy, Toys & Play Objects

Volkswagen just launched The Fun Theory, an online, off-brand marketing campaign.

The first two projects are:

First of all, I wish I had thought of these. Secondly, what’s fantastic about these simple playful technologies is their implications for larger social, behavioral, and public policy issues.

Public policy is the balancing act of penalties and rewards to influence mass behavior toward some goal. Humans, of course, respond to penalties—as often by subverting them as by conforming to them. However, conversely, the rewards of most public policy systems aren’t all that enticing. We eat better and have better health and lower healthcare costs. It’s a good thing, sure, but you don’t find hoards of people fighting over access to read government nutrition guides.

So what if we go lateral or orthogonal to the normal reward system? Reward not the end goal but the immediate process of contributing to it? Blamo. Play as reward and playful technologies as enablers of public policy.

Article originally appeared on Note the Smile (http://notethesmile.org/).
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